IDENTITY

One identity, every network

The same person, recognised on every alliance surface, carrying one balance.

LIVE — CLAIMYOUR.GOLD
PROGRESSION

A balance with a life

Leagues and streaks give the balance direction, not just a number.

LIVE — WEEKLY GOLD LEAGUE
REPUTATION

Standing you can carry

What you did on one network counts on the next one.

LIVE — REFERRAL PROGRAM
CREWS

People earn together

Crews turn a private balance into a shared campaign.

IN BUILD
SEASONS

Time with a shape

Seasons give the world a rhythm and a reason to come back.

IN BUILD
AGENTS

Room for machines

Governed on FlashyOS, so agents can act in the same economy.

LIVE — FLASHYOS LIVE HQ
WEEKLY GOLD LEAGUE — LIVEILLUSTRATIVE STANDINGS · LIVE TABLE AT CLAIMYOUR.GOLD ↗
Illustrative Weekly Gold League standings. The live table runs at ClaimYour.Gold.
#HUNTERCREWSTREAK
01HUNTER-0xA1MERIDIAN14 WKS
02HUNTER-0xF7MERIDIAN12 WKS
03HUNTER-0x3CNORTHWIND11 WKS
04HUNTER-0x88NORTHWIND9 WKS
05HUNTER-0x2DSOLARIS7 WKS
06HUNTER-0x94SOLARIS6 WKS
Progression is the retention mechanic.

The league resets weekly. Streaks, crews and standings give a balance direction, so the reason to come back is not the rate — it is the position.

Standings shown here are illustrative. The live table is at ClaimYour.Gold, where the league runs.

OPEN THE LEAGUE AT CLAIMYOUR.GOLD ↗
REFERRAL PROGRAMME — LIVE
01
Share your link

Every hunter has a referral link in ClaimYour.Gold.

02
They join and earn

The hunter you brought starts earning on any alliance surface.

03
Both sides credited

Referral credit posts to the ledger as an earn event, on terms published with the programme.

Referral terms and any bonus are published with the programme at ClaimYour.Gold. No referral figure is stated here that is not published there.

THE CURRENCY LAYER OF WEB 4

Web 4 is the point at which agents, persistent worlds, asset-backed currency and portable citizenship stop being four markets and become one economy. It sets four conditions, and this ledger is the third of them: something to earn.

The condition is stricter than it sounds, and it is where most reward systems fail. A unit must be produced by participation rather than purchased, and it must be redeemable for value outside the system that issued it. The test is simply whether value can leave. Where it cannot, the unit is a loyalty point, and no amount of ledger engineering changes that.

Flashy Gold cannot be bought, and redemption runs at ClaimYour.Gold rather than here. Those two facts are the same fact stated from either end, and together they are what make this a currency layer rather than a points balance.

The institutional definition of Web 4 and its four conditions is published by GDA Group. The workforce layer is documented at FlashyOS, and the worked example across all four at Flashy Group.

A reward with a world outlasts a reward with a rate.